Smoke Web
Intensity: 3
Casting Time: 1 minute 30' of radius of
smoke or mist around the caster to be affected.
Duration: Height in minutes
Attunement: No
This spell takes an area of ordinary
smoke or mist and extends very fine tendrils of smokemass through it;
these tendrils are not strong enough to impede the movement of
creatures, but the caster can sense when they are broken, and so feel
the movement of creatures through the smoke.
Once cast this spell allows the caster
to use Sense + Hearing to determine details about groups moving
through the mist. Greater height on the roll gives more of the
following pieces of information: location, number, size, direction of
movement, formation, whether they are being stealthy and the 'feel'
of their equipment – metal, leather, cloth or flesh.
Cloud Fixing
Intensity: 6
Casting Time: 10 minutes
Duration: Width in years
Attunement: No
This spell takes a cloud of mist and
smoke and fixes it in place. It can affect a volume of up to twenty
times the casting roll's height in all directions about the caster.
It was the creation of a retired Smoke Magician, who retired to a
baroque self-created mansion to refine his art. He filled the marsh
around his home with such clouds to discourage and disorientate
visitors. Eventually his grand-daughter, who was following in his
footsteps discovered that he had died alone years before, having
scared off all potential visitors. She brought his library back to
Turningford, and his mansion slowly reverted to the marsh mists from
which it was created.